GAMEPLAY: It controls fine, but it’s very much an easier, shorter and more repetitive Zelda. The dungeons are very linear and simple, and basically only 4-5 puzzle types keep appearing, most of them having you push blocks.
AUDIOVISUALLY: I like the atmosphere, but dislike the inconsistent sprite resolutions; it really makes it less professional-looking. The music also switches between Gameboy-sounding to much more modern sounds. It’s occasionally catchy, but inconsistent.
STORY/PRESENTATION: It’s charming how the story is told to kids by their grandfather, but other than that, it’s very simple and predictable.
At first it felt too derivative, but after a few hours I found myself still having fun. Then suddenly it was over. The formula works though, as long as you’re not looking for anything creative or original.