GAMEPLAY: It controls like a traditional 2D platformer with a ton of guns to pick up and discard. One hit and you’re dead, and we move on to a new level within seconds. It feels snappy and good.
AUDIOVISUALLY: Very basic pixelart and the music gets tiresome quickly. Really nothing special.
STORY/PRESENTATION: There’s some unimportant background story, but no one cares.
MULTIPLAYER: There is a short single player mode where you clear challenges (it mostly serves as a tutorial, but is addictive if you go for gold/platinum), but playing with friends is the whole point, and it’s a ton of fun! The online mode is alright too, where you can decorate your “room” and choose among your unlocked hats/masks while waiting for players to join, and it makes it more personal and fun. Unfortunately you can only be one player per console, unless you’re the one hosting. Still better than Smash…
What I’ve spent way too much time on is the level editor. It’s incredibly robust, and it’s a great way to keep the game fresh for each new multiplayer session. The gameplay is simple, but we’ve kept coming back to it for weeks now, so it’s well worth the price.