GAMEPLAY: The warrior has some cool moves, and there are some metroidvania-like upgrades and decent map design, but everything is activated with the same button whenever the game decides. It’s just way too context sensitive and pre-arranged to be fun.
AUDIOVISUALLY: The audio is just okay, but the monochromatic pixel art is beautiful and amazingly nostalgic.
STORY/PRESENTATION: The story is the entire focus, and although a lot of love is put into it, the gameplay suffers hugely from it. You don’t even have any control during the last third!
A game I had to play just based on the visuals. Could have been a great metroidvania, but the slow pace and non-existent game-feel ruins everything.