GAMEPLAY: The movement is nothing special (but at least much better than Super Metroid), but what sets it apart are all the cool tech/bug-like powerups, and the traversal mechanics later on feel awesome! Also worth noting is that you never feel completely stuck, so it’s a well-designed map in that sense.
AUDIOVISUALLY: I’m not a fan of the grid-based pixelmud, and the music isn’t a favorite either, but the audio as a whole does add to the atmosphere.
STORY/PRESENTATION: The story is interesting and keeps you invested to keep exploring. I definitely care more than in Super Metroid! Than in most metroidvanias really.
I’ve heard about this game for so long, but assumed I wouldn’t like it because it’s just too similar to Metroid. Turns out I enjoyed it quite a bit more than what it imitates. I even did two speed-runs right after I first finished it, and I want to play it again.