GAMEPLAY: All you do is move your character around and occasionally press the action button to activate an animation to climb, talk or interact with various elements. Despite this, the wonky physics and controls are nothing less than hilariously bad, and we often laughed at the random clipping and errors. This game is not played for its gameplay.
AUDIOVISUALLY: It looks like what I imagine Gamecube/PS2 games to look like in HD. It’s very basic, and the music is basically nonexistent.
STORY/PRESENTATION: The story is the strength. Can’t say it moved me at the end or anything, but there are some really cool and freaky scenarios on your adventure.
MULTIPLAYER: The whole game can be co-oped with a friend, and it certainly makes it a lot more fun, maybe partly because it caused even more bugs than when playing alone!
This feels like it wasn’t made by people with video game experience, but if gameplay isn’t very important to you, it’s a short but fascinating journey through a few environments and events.