Wuppo | 19th Mar, 2020 | 7:20hrs | rating: 2/5
You’re a small ball who gets kicked out of your hotel, and now you have to find your way back!
GAMEPLAY: The main mechanic is aiming your various guns with the right analog stick, but mostly you explore the world, do some light platforming and read a lot of (humorous) dialog.
AUDIOVISUALLY: I find it pretty ugly, like it’s made in classic Paint with modern effects on top. The music is very nice though, the best aspect of the game!
STORY/PRESENTATION: It starts interesting, but you get back to the hotel pretty quickly and after that it seems like they just made things up without any planning or structure. It’s just too aimless for this kind of game.
MULTIPLAYER: After a few minutes, a second player can join in as a bird buddy, but since most of the game is slow and eventless, it doesn’t really add anything.
I’m sure a lot of love was put into this, but it’s just too unfocused for me. Uncaptivating (though at least occasionally silly) plot, long empty corridors especially if you don’t know where to go next, lots of shops and areas that turned out to be useless in order to progress, regular slowdown and more than a few bugs like getting stuck in walls. I’d definitely recommend Wandersong instead, which is a similar adventure platformer but superior in every single way.