GAMEPLAY: There’s nothing original or creative going on, but the controls are good enough to make it fun simply running around to do the tasks asked of you. Despite being an easy game, it’s very satisfying to 100% the levels. There’s no Nintendo level of polish though, as you occasionally bug out of position, encounter invisible walls and floors without collision detection, and face sterile loading screens a little too often.
AUDIOVISUALLY: The music is cozy and it’s a pretty game, with pleasant colors and smooth character models and environments. I enjoy being immersed in its world.
STORY/PRESENTATION: The game opens with some mediocre 2D art telling an uninteresting story, but mostly you get to explore its worlds with little interruption.
I greatly enjoyed the game at first, but the sudden ending really soured my overall impression. The post-game appeared deceivingly meaty but ended up being just an hour’s worth of linear extra challenges, with the same visuals and repetitive song played in all of them.
Despite this, I recommend it if you’re into classic 3D platformers and don’t mind when things are on the easy side.