GAMEPLAY: You only have two actions; whistling and stomping. It’s quite clever how many different puzzles they’ve invented with such simple controls, but actually playing is painfully slow and often frustrating, as you use trial and error to guide or lure other creatures to just the right spots in order to advance.
AUDIOVISUALLY: Extremely plain, looks like a pop-up ad, and I don’t remember a single tune.
STORY/PRESENTATION: I don’t think there is a story, but there is an interconnected world map which is quite ambitious for this type of game.
I hated playing this from the very first moment, so I just went with the main path to get it over with. Turns out you then get a fast-travel ability, and have to backtrack to every corner of the map (“metroidvania style”) with even more tedious puzzles in order to finish the game. I suppose it would be a pleasant surprise if you liked the gameplay, but for me it settled it as my worst game experience of the year.