GAMEPLAY: Not my favorite floaty style of gameplay (forcing yourself up where you “shouldn’t yet” always feels buggy rather than clever), but there are some fun (Celeste-like) power-ups, and the fighting is much deeper than in the prequel.
AUDIOVISUALLY: Beautiful visuals (though weirdly pixelated-instead-of-blurry bokeh on Switch), and the music, although unmemorable, is nice too.
STORY/PRESENTATION: They do their best to stir up emotions with the many cut-scenes, but it’s just too melodramatic for me. I don’t like when the control is taken away from me, and I don’t want to watch a movie.
It’s a different school of metroidvania, where the map always tells you where to go, and each little area is segmented off so you can’t ever get lost. It’s still enjoyable, but it always feels like a game rather than a real unexplored world. I have mixed feelings, but overall it’s a great game.