Horace | 17th Nov, 2020 | 8:47hrs | rating: 2.5/5
You’re a robot who makes friends, collects junk and ultimately saves the day.
GAMEPLAY: There’s a clever “the world spins when you walk over an edge” function, but other than that, the controls aren’t great, it’s quite buggy, and all non-platforming tasks feel quite pointless.
AUDIOVISUALLY: The pixel art is pretty good, but I just hate when sprites aren’t the same size and don’t align with each other. The music is mostly classical pieces and it honestly feels really cheap. The robot voice is alright, but the rest of the audio design is pretty bad.
STORY/PRESENTATION: This is a “what if platformers had extensive plot and dialog?” kind of thing, and it’s VERY heavy on cut-scenes. I initially found it charming, but the plot just goes all over the place, and it gets very tiring and feels “too long” as a result. Very ambitious though!
It’s an interesting game, but with a strong “home-made in the early 2000’s” vibe to it. I’d only recommend it if you love the idea of platformers built on plot.